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12th Annual Conference - Presentations

 
Wednesday Thursday Friday
Opening Plenary 8:30 - 10:00 8:30 - 10:00
10:30 - 12:00 10:30 - 12:00 Closing Plenary
1:30 - 3:00 1:30 - 3:00  
3:30 - 5:00 3:30 - 5:00  
 
Learn new skills, discuss hot issues, see exciting case studies!
 

Wednesday, June 25, 2003

       
10:30- 12:00 Beyond Video: Accessibility Profiles, Personas, and Scenarios Up Close and Personal
    Shawn Lawton Henry, W3C Web Accessibility Initiative
Mary Martinson, Martinson Training and Consulting
Kitch Barnicle, PhD, Wisconsin Center for Education Research
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: Usability for Special Audiences (People with Disabilities, the Elderly, Children)
  One of the most popular aspects of past UPA presentations on accessibility was video clips of people with disabilities using assistive technology (AT). This presentation goes beyond video: real people with disabilities using AT and answering questions about accessibility issues in consumer product, software, and web user interfaces. You will learn about the limiting conditions faced by many users, how these conditions impact interaction, and the resulting usability issues. People with disabilities will demo assistive technologies - such as screen readers, screen magnifiers, and alternative input devices - and discuss the good and bad in user interface design. This presentation takes you to the next level of accessibility, providing sample user profiles, personas, and scenarios that you can use as-is in some cases, and in other cases, use as templates to create your own customized user analysis for specific projects. Enlightening for attendees, with take-aways to share with colleagues.
     
10:30- 12:00 Management Will Never Go For It...” Make It Happen Anyway!
    Elaine Brofford, Elaine Brofford & Associates, Inc.
    Audience: Leaders and Mentors; Anyone
    Curricula: Usability Road Show: Driving the Process
  ‘We can’t afford to save money,’ is the gist of what usability professionals hear from management, even after they demonstrate the return on investment that management can hope to see. Another common problem is difficulty in getting management and users to listen. This presentation is about breaking those barriers.
     
10:30- 12:00 The User Research Behind the Internet Advertising Standards
    Kathy Fraser, Microsoft Corp
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: Keeping Current: Methodologies & Skills
  This presentation will outline the user research that informed the Internet Advertising Standards that were released in Winter 2003. The research included three studies using the following methods: lab study, web based usability research, and an eye tracking study. Methods, findings and impact of the research will be discussed.
     
10:30- 12:00 Panel: Design Patterns: a Bridge Between Usability and Design
    Eugene Chen, Aaron Marcus and Associates
Douglas K. van Duyne, NetRaker, Inc
Kevin E. Mullet, Experience Design Reactor
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: Keeping Current: Methodologies & Skills
  While user analysis, task analysis, and usability evaluation provide situation diagnosis, a conceptual leap is still needed to find a design solution. Design “patterns” may help to close this gap between usability and design, because usability principles are embodied in these abstracted design prescriptions. This panel will introduce design patterns and survey the recent work of three practitioners.
   
1:30- 3:00 Tailoring Search Interfaces for Specialized Uses
    Scott M. McDaniel, Cognetics Corporation
Louis Drummond, Congressional Research Service, Library of Congress
    Audience: In-Depth, Specialized, or Research Topics; Anyone
    Curricula: Keeping Current: Methodologies & Skills
  Search engines are critical guides in the quest for knowledge. But while standard search engines such as Alta Vista, Lycos and Google have gotten more sophisticated, they are too generic for many searching needs. Creating a custom search interface for a web site, application, or knowledge base is a frequent requirement. Often specific questions come up, and those heuristics that exist are either too general or targeted specifically for e-commerce. For example, should you have both browse and search functions on a page? Should different fields or parts of a search page combine with a Boolean AND or a Boolean OR? What affordances can you use to show how different parts of a search page combine? This presentation will show how we answered these and other questions in a search interface for Congressional staffers to look up current and past bills. Additionally, we will present heuristics that allow attendees to answer such questions for their own projects.
     
1:30- 3:00 Panel: The State of Web Site Usability for June 2003
    David Mitropoulos-Rundus, Compuware Corporation
Jakob Nielsen, Nielsen/Norman Group
Steve Krug, Advanced Common Sense
Pawan Vora, Seurat Company
    Audience: Basics for People Who Are New to Usability; Anyone
    Curricula: Usability Road Show: Driving the Process
  This panel will explore usability issues on web sites as of June 2003, and debate the highest impact options for making improvements. Panelists will categorize web site issues (new, persistent, poor design, current technology limitations, and challenges of the web on new and evolving devices). Attendees will walk away with an understanding of what these industry leaders believe are the key usability issues with web sites today and sense of purpose and focus on the highest impact improvements for today and the future.
 
1:30- 3:00 Intercultural Testing: Experiences From Studies in Mainland China
    Kerstin Roese, University of Kaiserslautern, UCPD (ZMMI)
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: The World: Cross-Cultural & International
  There is a clear correlation between the globalization of the product market and the challenge of cross-cultural UI design. Our first project was carried out 1997 to analyze the user requirements of different non-European markets (INTOPS-1). From 2000 on, one continuous project (INTOPS-2 project) has been carried out to elicit the culture-specific user requirements on the Chinese market. The previous experience from the INTOPS 1 was taken into consideration in the new project: especially the experience from the first project, that the participation of an investigator from the target culture is important to well analyze the information and interpret the investigation data. I will present, the most important aspects and results of the INTOPS-2 project. After a brief introduction the focus will be: the introduction of intercultural research methods. The audience should try one or two methods by itself. Over all: a short practical overview about intercultural testing, design and research.
3:30- 4:10 Is This What You Expected? The Use of Expectation Measures in Usability Testing
    William S. Albert, Fidelity Investments
Eleri Dixon, Fidelity Investments
    Audience: Basics for People Who Are New to Usability; Topics for Experienced Practitioners
    Curricula: Keeping Current: Methodologies & Skills
  This presentation introduces the use of expectation measures in usability testing. Expectation measures have been widely used in market research to evaluate customer satisfaction, however have yet to be widely adopted by usability specialists. By analyzing the difference between a user's expectation and actual experience, the usability specialist can gain a more accurate picture of user satisfaction. In addition, utilizing expectation measures will help the usability specialist develop a more effective design strategy by focusing resources on usability issues which have the greatest potential to increase user satisfaction.
 
3:30- 4:10 Cultural Issues in Handheld Usability: Are Cultural Models Effective for Interpreting Unique Use Patterns of Korean Mobile Phone Users?
    Sung Woo Kim, Software Research Center, Samsung Electronics
Mee Jung Kim, Software Research Center, Samsung Electronics
Heejung Choo, Software Research Center, Samsung Electronics
Sang-Hwan Kim, Software Research Center, Samsung Electronics
Hyun Joo Kang, Software Research Center, Samsung Electronics
    Audience: Basics for People Who Are New to Usability; Topics for Experienced Practitioners
    Curricula: The World: Cross-Cultural & International
  Culture plays important role in designing UI and it must be considered from the beginning. But where can we start from? This presentation introduces a case study of user research for Korean mobile phone users where cultural model theories are adopted to interpret unique use patterns coming from cultural background. Insight, findings and outcomes earned throughout the research will be presented as well as discussion on the possibility of utilizing cultural models as stepping stones to designing cultural UI.
 
3:30- 4:10 Wearable Computer in a Production Automation Environment: New Metaphors and Approaches for the Usage and Usability
    Dirk Ziegeler, Uni Kaiserslautern, ZMMI-pak
Detlef Zuehlke, Uni Kaiserslautern, ZMMI-pak
Kerstin Roese, Uni Kaiserslautern, ZMMI-UCPD
    Audience: Topics for Experienced Practitioners; Anyone
    Curricula: Wearable, Remote, Automated, & Portable
  This paper discusses in depth the expectations and problems of wearable computers as part of a product engineering environment from the view of practical use cases. It shows the problem of UI engineering and usability with the standard methods we have and explain the new context variables we must integrate into wearable engineering. Therefore, it will introduce new usage metaphors for UI engineering and resulting new definitions of use cases and scenarios for evaluation concepts. Wearable computers are an inimitable challenge for new services in industry and government. The presenters will demonstrate some use cases, they have reconstructed in their lab with short movie clips and point out the explicit differences to computer systems in the well known office world and systems in industrial environments. With this paper the authors will exhibit ways of how to get the right knowledge just in time to create outstanding applications for the future.
 
3:30- 4:10 Building a Case for a Redesign
    Michael D. Morgan, eBay, Inc
    Audience: In-Depth, Specialized, or Research Topics
    Curricula: Keeping Current: Methodologies & Skills
 

Collecting accurate usability data from many sources was a key factor in presenting the need to redesign an Internet auction site's registration process. Redesigning the website's existing registration process involved analyzing multiple sources of data, which included the following: collecting baseline usability data about the existing flow, analyzing site log data about the existing process, consulting with customer support, and best practice analysis.

Attendees will be presented with techniques on how to collect data from multiple sources in their company and how to effectively present the data to peers or executives.

 
4:20- 5:00 That Old Black Magic - Identifying and Dealing with Superstitious Users
    Matt Hummel, Ariel Performance Centered Systems, Inc.
Gary Elsbernd, Ariel Performance Centered Systems, Inc.
    Audience: Topics for Experienced Practitioners
    Curricula: Keeping Current: Methodologies & Skills
  The success of a system depends on the mental model of the user accurately matching the tasks represented. Users whose existing mental model is based on superstitions, hearsay, or faulty assumptions can defeat the best-laid plans of even experienced usability professionals. System usability professionals can support success by preventing mismatches, or identifying and correcting mismatches as they occur.
 
4:20- 5:00 Tape-Journal Methodology for Remote Testing
    Brian Keel, Intuit, Inc.
Justine Gibb, Intuit, Inc
    Audience: Basics for People Who Are New to Usability; Topics for Experienced Practitioners
    Curricula: Wearable, Remote, Automated, & Portable
  Gathering 'real-time' user data is often limited by time and geographical location. Typical usability sessions are normally limited to the most frequent situations. Unusual circumstances are often not tested in the lab. This presentation will discuss how we developed and implemented a taped-journal technique to remotely study our users interacting with our product, in the hopes of gaining a better understanding of the difficulties they may face while working on their own.
 
4:20- 5:00 The Age Factor in the Design Equation of Cell Phones
    Jarinee Chattratichart, London Metropolitan University
Jacqueline Brodie, Brunel University
    Audience: In-Depth, Specialized, or Research Topics
    Curricula: Wearable, Remote, Automated, & Portable
  Our survey data reveals that age influences many facets of cell phone users' preferences and experiences. In this paper, therefore, we argue that designers of cell phones need to consider the generational needs of their users to ensure the creation of products that deliver usability, pleasurability, and hence accessibility and value for the whole range of their users.
 
4:20- 5:00 Reading/Writing Guidelines for Japanese Web UI
    Manabu Ueno, Sociomedia, Inc.
    Audience: Basics for People Who Are New to Usability; Topics for Experienced Practitioners
    Curricula: The World: Cross-Cultural & International
  Even though Japan has the second biggest population of Internet users in the world, it is not recognized how Japanese people read and write within online user interfaces including websites. There are more difficulties in comparison with Western language environment. This presentation provides some guidelines for designing UI and web pages in Japanese.

Thursday, June 26, 2003

 
8:30- 9:10 Session Logistics for Usability Testing of Users with Disabilities
    Sarah J. Swierenga, University of Dayton
Tony Guy, Easter Seals Technology Resource Center
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: Usability for Special Audiences (People with Disabilities, the Elderly, Children)
  Learn how to adjust your usability testing process, including test plans and test sessions, to accommodate users who are disabled. We will also discuss an extensive session logistics checklist and provide a modified test plan template and background questionnaire that will increase the efficiency of testing in this environment.
 
8:30- 9:10 Designing and Testing Cancer Information on Portable Digital Assistants (PDAs)
    Abhijit Ghosh, National Cancer Institute
Craig LaFond, National Cancer Institute
    Audience: Basics for People Who Are New to Usability; In-Depth, Specialized, or Research Topics
    Curricula: Wearable, Remote, Automated, & Portable
  PDAs present challenges for designers and usability professionals. In this session, we show examples and key lessons learned from PDAs usability testing with 39 users on two-health information Web sites. The lessons learned provide useful information on recruitment, designing and conducting both laboratory-based and remote-testing via telephone connection, measuring users' performance and preferences, and PDA metrics. In addition, the test results provide specific guidelines for designing for PDAs.
 
8:30- 9:10 Why Not Flash? What Usability Professionals Need to Know About the Benefits of Flash for Interactive Applications
    Jed R Wood, Institute of Design, Illinois Institue of Technology
    Audience: In-Depth, Specialized, or Research Topics; Anyone
    Curricula: Keeping Current: Methodologies & Skills
  Contrary to widely held opinions, Flash can overcome many web usability problems, including file size, accessibility, compatibility, and user control of display. For many, it is becoming the platform of choice for internet delivered applications. This presentation will show many small examples of usable Flash implementations, including remote usability testing.
 
8:30- 10:00 Panel: Idea Market: Dynamic Discussion About Ideas on Methodology, Data Gathering, Roles, and More
    Lori Anschuetz, Tec-Ed, Inc.
Deborah Hinderer Sova, Tec-Ed, Inc.
Dana Chisnell, UsabilityWorks
Scott Butler, Progressive Insurance
...and more
    Audience: Audience: Anyone
    Curricula: Usability Road Show: Driving the Process
  Ever feel that the best part of a conference happens between sessions? Ulf Andersson did. So he devised a new format for conference sessions called an Idea Market. Attendees are free to roam from one idea station to the next, until they find a topic that they are interested in. Multiple "activators" stir up lively discourse on a variety of topics in a highly interactive, fluid session.
 
8:30- 10:00 Poster Revolution
  Revolution - motion of any figure [or attendee] around a center or axis AND a fundamental change in the way of thinking about or visualizing something: a change of paradigm.

The UPA Poster Revolution is a set of spark plugs to get your imagine-engine going. At the UPA Poster Revolution, attendees will get an in-depth presentation of the UPA conference posters by the poster presenters, as well as the opportunity to discuss ideas with the presenters.

During this time, attendees will gather into groups around the posters that interest them most. Each presenter will then be given a set amount of time to talk about his or her poster, plus a few minutes of questions and answers. At the end of the timeslot, attendees will be directed to the next poster. After one revolution around the room, attendees may go back to any of the posters that intrigued or infuriated them and discuss with or argue about them with the presenters.

So come to the UPA Poster Revolution to get inspired, get informed, or just to find out what is happening in the mainstream and cutting edge of the usability profession. It will be a time to get much more comprehensive information about each poster than would be possible at the opening reception.

Just one revolution and you will definitely not end up where you began, at least as far as knowledge and viewpoint.

 
9:20- 10:00 Building Blocks for a Digital Solution to Usability Testing
    Jay L. Jones, Intel Corporation
Farah S. Bullara, Intel Corporation
    Audience: Basics for People Who Are New to Usability; Topics for Experienced Practitioners
    Curricula: Wearable, Remote, Automated, & Portable
  Typical usability lab designs use analog recording components. Traditional labs are expensive and the recording equipment is complicated. Creating a professional quality highlight tape requires an aptitude with nonlinear editing techniques better suited to Hollywood movie making. Digital recording technology enables a versatile test lab design that supports remote participation, multiple evaluation scenarios, a simple recording process, easy editing, and professional quality output, within a budget. Using digital solution building blocks, recording to digital media is nearly a “one button” operation. As an added bonus, the application of modern technology enables real time collaboration with remote participants. Digital recording solutions can provide high quality output at first pass and the media is easily editable through software. The final product is also easily distributable in a format that the audience can readily view without specialized equipment.
 
9:20- 10:00 Another -ability: Accessibility Primer for Usability Specialists
    Shawn Lawton Henry, W3C Web Accessibility Initiative
    Audience: Anyone
    Curricula: Usability for Special Audiences (People with Disabilities, the Elderly, Children)
  Many usability specialists have been given the responsibility for accessibility with little prior knowledge in the area. As such, many 'myths' and misunderstandings complicate the usability specialists' jobs. Additionally, usability specialists responsible for accessibility are faced with new legal and technical issues. This presentation focuses specifically on understanding the basics of accessibility from a usability perspective. It clarifies how regulations, standards, and guidelines - including Section 508, Section 255, ADA, and WCAG - apply to different organizations and products. Attendees will learn about functional and situational limitations that impact how people use products, and how this impacts our web, software, and hardware designs. Join us to make sure you understand the foundations of accessibility. You'll get specific examples and resources that you can share with your colleagues to help bring accessibility to life for your entire project team.
 
9:20- 10:00 Gathering Usability Data for Mission Critical Projects: One Method is Not Enough
    Laura Borns, eBay Inc.
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: Keeping Current: Methodologies & Skills
  Mission critical projects have the greatest potential to impact a website's business and user population, and a redesign requires more than one method of usability data collection. This presentation will provide insight on how a combination of baseline usability testing on existing functionality, iterative usability testing on a new design, and beta testing on the live site serve to measure and validate a project's success.
10:30- 12:00 Intro to Moderated Remote Usability Testing
    Mark Safire, Sachs Insights
    Audience: Anyone
    Curricula: Wearable, Remote, Automated, & Portable
  Several tools make it possible to moderate usability sessions with respondents who are in remote locations. The moderator can converse with the respondent and view his or her screen. This presentation will review the benefits and challenges of adapting in-lab testing methods for remote use. Based on the presenter's use of various remote-viewing tools, the presentation will provide insight and practical tips on how to manage, plan, recruit for, facilitate, and present results from this type of study. The presenter will begin with a brief overview of the research projects that helped him adapt traditional usability testing to facilitate studies remotely. The findings and recommendations for facilitating studies like this will be presented through examples, videos & screen recordings and moderated audience discussion.
 
10:30- 12:00 Usability Support: A Critical Part of the Development Team
    Jack Means, State Farm; Donna Halm, State Farm
Blair Payne, State Farm; Alex Genov, State Farm
Les Meyer, State Farm
    Audience: Anyone
    Curricula: Usability Road Show: Driving the Process
  Usability Support Specialist play a critical role at most large companies. However, the major Usability conferences tend to provide little if any material that directly relates to their needs. This session will be devoted to defining the role of the Usability Support Specialist at State Farm and detailing how they are used to improve the quality of our deliverables, reduce the workload on our Usability Consultants, increase capacity, and reduce costs. Hopefully this session will serve as a catalyst for future presentations and workshops that will make it easier for Usability management to justify UPA membership and conference attendance for this very important group of Usability professionals.
 
10:30- 12:00 Field Research in Commercial Product Development
    Laurie Kantner, Tec-Ed, Inc.
Timothy Keirnan, Tec-Ed, Inc.
    Audience: Basics for People Who Are New to Usability; Anyone
    Curricula: Keeping Current: Methodologies & Skills
  Because the schedule and budget constraints of commercial product development make field research difficult to justify, usability practitioners don't always benefit from its unique and rich qualitative data. This presentation describes guidelines for applying field research methods successfully in industry, including a compressed contextual inquiry technique developed by the authors.
1:30- 3:00 Accessibility Compliance v. Reality of Use - Failings of the "Tick Box" Approach to Universality
    Jon Dodd, Bunnyfoot
    Audience: Anyone
    Curricula: Usability for Special Audiences (People with Disabilities, the Elderly, Children)
  Our study compares recognized levels of accessibility compliance against the realities of actual use by people with special needs. Even when claimed compliance levels were valid, they were not always accurate predictors of the provision of an 'equivalent' experience. Do we need new standards that involve user input in the compliance assessment?
 
1:30- 3:00 Cross-Cultural Usability: An International Study on Driver Information Systems
    Peter Roessger, CAA AG
    Audience: Basics for People Who Are New to Usability; In-Depth, Specialized, or Research Topics
    Curricula: The World: Cross-Cultural & International
  Automotive Driver Information System (DIS) integrates various functions (like audio, navigation, communication) under one HMI. Driving is the main task on the road, but DIS might support drivers by giving important information. Cross-cultural differences in HMI user-technology interaction were shown in other studies. Automotive OEMs want to sell vehicles world wide. An international usability study was conducted. 50 subject in Germany, Japan and the USA tested 3 DIS. Results show that major differences between the markets occur.
 
1:30- 3:00 Should Users Be Driving? A Comparison of Remote Testing Methods
    Kerrie Green, Hoovers
Joe Hinder, RepeatWeb
    Audience: In-Depth, Specialized, or Research Topics; Anyone
    Curricula: Wearable, Remote, Automated, & Portable
  A business Website wanted to add automated testing to its usability toolkit. Administrators typically used a non-scripted test methodology, but they weren't sure if they could do so for remote testing. They ran two automated studies - a formal, scripted test and an informal, non-scripted test - to determine the best approach.
3:30- 5:00 Observation Methodologies for Usability Testing of Handheld Devices
    Michael Catani, Fidelity Investments
    Audience: Basics for People Who Are New to Usability; Topics for Experienced Practitioners
    Curricula: Wearable, Remote, Automated, & Portable
  When performing usability tests on handheld devices, unique observation methods must be employed for each type of device in order to optimize surveillance of the device display. During this session, observation methods for a variety of handheld devices will be presented and demonstrated. The advantages and disadvantages of each method will also be presented.
 
3:30- 5:00 Contextual Inquiry Into Children's Recreational Reading Using Children as Research Partners
    Kathryn Summers, University of Baltimore
Michael Summers, Nielsen Norman Group
    Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
    Curricula: Usability for Special Audiences (People with Disabilities, the Elderly, Children)
  Too often, children's technology is designed without adequate user research. We suggest that research into children's use of technology can be dramatically improved by contextual inquiry that involves children themselves as research partners and members of the research team. This presentation will discuss the methods and challenges involved in researching children's recreational reading using children as research partners.
 
3:30- 5:00 Fixing What Matters: Accounting for Organizational Priorities When Communicating Usability Problems
    Steve Fadden, Booz, Allen, Hamilton
Heather McQuaid, MAYA Design, Inc.
    Audience: Topics for Experienced Practitioners, Building usability within the organization
    Curricula: Usability Road Show: Driving the Process
  Interface reviews are conducted to identify potential usability problems with a product, but many teams take a "quantity over quality" approach when addressing identified problems. To encourage a team to fix important problems first, practitioners need to understand the team's priorities and take these into account when presenting their findings.
 
3:30- 5:00 Panel: Adventures in Participant Recruiting: From Screening with Rigor to Dealing with No-Shows
    Kimberly Oslob, Macromedia Inc.
Cynthia Yepez, Sun Microsystems
Deborah Hinderer Sova, Tec-Ed
    Audience: Anyone
    Curricula: Keeping Current: Methodologies & Skills
  Recruiting the right participants for usability studies is critical to collecting quality data, but it can be time-consuming, expensive, and sometimes challenging. This panel presents common recruiting issues, provides tips for handling those issues, and discusses recruiting for specific profiles, as well as best practices for recruiting top-notch participants.
 
 

Friday, June 27, 2003

 
8:30- 10:00 Gathering ROI and Visitor Success Rate Directly from Site Visitors
    Jeff Schueler, Usability Sciences Corporation
Scott Kincaid, Usability Sciences Corporation
    Audience: Topics for Experienced Practitioners; Anyone
    Curricula: Keeping Current: Methodologies & Skills
  The goal of this presentation is to provide attendees with a new perspective in methods of capturing usability issues and building ROI measures specific to their own needs. In addition, participants will then see how these new methods can be used to complement and augment their own traditional lab-based methods.
 
8:30- 10:00 Dimensions of Usability: Defining the Conversation, Driving the Process
    Whitney Quesenbery, Whitney Interactive Design, LLC
    Audience: Basics for People Who Are New to Usability; Anyone
    Curricula: Usability Road Show: Driving the Process
  Have you ever wondered if your colleagues really understand usability? This session looks at ways to engage them in a discussion that builds consensus around usability goals and process. Five dimensions of usability - expanding on ISO-9241 - provide the basis to communicate what usability "means" and how to incorporate it in a project
 
8:30- 10:00 Using Movies to Make Complex Software More Approachable
    Desiree Sy, Alias|Wavefront
Lynn Miller, Alias|Wavefront
    Audience: Topics for Experienced Practitioners; Friends And Allies
    Curricula: Keeping Current: Methodologies & Skills
  The flagship application for our company is complex, with a specialized work domain. Our company planned to re-deploy the software to a much larger new audience, but with no significant changes to the functionality of the application or the documentation set. Therefore, we needed to make the software more approachable. We decided to use movies. This case study describes the design, prototyping, and testing of movies that explained critical concepts needed in the initial hours of use with the application. We verified that the movies successfully improved ease of learning of the application.
 

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