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12th Annual Conference - Tutorials

 
Tutorial 5
Crafting Personas: How to Bring the User Alive in User-Centered Design
   
  Robert Barlow-Busch, Quarry Integrated Communications Inc.
Tammy teWinkel, Quarry Integrated Communications Inc.
  Audience: Topics for Experienced Practitioners; In-Depth, Specialized, or Research Topics
  Curriculum: Keeping Current: Methodologies & Skills
  Monday, 8:30 – 5:00
   

Abstract:

The “persona” is a powerful tool for understanding users and guiding design. Learn research methods, techniques for analyzing data and writing personas, and tips for putting them to use. A hands-on tutorial in which you practice key steps, building the skills to craft and apply personas in your own work.

Learning objectives:

Personas have captured the interest of usability practitioners as a powerful aid to user-centered design. This tutorial teaches a framework for how to develop personas and gives participants the basic skills for creating and using personas in their own work. Participants will learn about and gain hands-on practice with:

  • Positioning personas with respect to market research
  • Performing contextual research through interview and observation
  • Analyzing data and identifying patterns
  • Crafting personas
  • Using personas in your work

How tutorial will be conducted:

The day combines lectures about theory and process with hands-on exercises and discussion. Participants will work in small teams to gain practice in interviewing, analysis, and writing personas. We will introduce a “project” to focus and tie together the exercises performed throughout the day. Some of the project work will require participants to perform contextual research in the conference hotel.

DETAILED DESCRIPTION OF MATERIAL

Introduction

The instructors introduce themselves and review the tutorial’s goals, learning objectives, and agenda. We solicit up-front issues, questions, and “things I really want to learn” from the participants and record them on a flipchart to ensure they are addressed in the tutorial.

Understanding Personas

The instructors present several example personas from their work and use them to illustrate basic concepts such as:

  • “Ingredients” of personas
  • Principles of personas
  • Types of personas

When promoting personas in your organization, it’s important to understand how they relate to other tools for formulating and communicating customer insight. This section includes a discussion on how to position personas with respect to usage classes and models of market segmentation.

Performing User Field Research

A brief overview of issues and activities required in planning user field research:

  1. Interview the project’s internal stakeholders. This elicits people’s ideas and assumptions about the user, giving you something concrete against which to compare your findings.
  2. Recruit users. Obtain a market segmentation model, if it exists, and review your assumptions to build a matrix of people you need to visit. Includes tips for determining how many visits may be required.
  3. Create a “Site Visit Guide” that outlines your research objectives and describes your plan.

Information on planning this type of research is available from numerous sources, so participants will receive handouts that include further resources and recommendations. They will also receive sample documents to aid them when planning their own research.

The instructors then present guidelines for actually performing user field research. These tips prepare participants for two interviews they will conduct before the lunch break. Tips to include, for example:

  • Interview teams should have a maximum of 3 people, one person clearly leading.
  • Have a conversation, don’t perform an interrogation. Think of yourself as an apprentice, the user as the master.
  • Just because you know the answer to a question doesn’t mean you should not ask it!
  • “Replay” what you hear to check your understanding.
  • Look for clues in the physical and social environments.
Again, we will provide handouts that summarize the key information for participants to aid them at a later date. Feedback we have received when teaching this tutorial in the past indicates it is most important to give participants a chance for hands-on practice, so a quick orientation is sufficient.

Exercise: Interview and Observation

The instructors introduce the “project” that will inspire the tutorial’s exercises for the day, then form the participants into 3-person teams.

In this first exercise, participants will interview each other about activities relating to the assigned project, observing actual behaviors when possible. Participants may leave the tutorial room and explore the conference hotel to perform this exercise in a real-life context. Two rounds of interview/observation will occur. In each team, one person volunteers to be interviewed, one person to lead the interview, and one person to record and observe. Participants will play different roles in each round.

When each interview is complete, the group records its top insights on a flipchart and posts them on the wall. This will generate a fairly large collection of insights, allowing people to learn from interviews performed by other teams.

In later exercises, these insights will be analyzed and developed into personas.

The instructors will provide a handout with suggested topics to discuss, questions to ask, and behaviors to observe for the assigned project. This lets the teams focus on actually conducting the interview and observation instead of planning the research for a “fake” project.

Analyzing Data

The instructors describe the first few steps in a process for crafting personas, specifically the steps for making sense of data collected from customer interviews.

To preview:

  1. Review all your interviews and create a master list of relevant facts and observations.
  2. Select the insights you feel are defining characteristics; think of this list as the “DNA” that defines your personas.
  3. Cluster the DNA into groups that reflect what you observed in your research. We call these early groups the “skeletons” of your personas.
  4. For each step in this process, the instructors will show examples from client work.

Exercise: From DNA to Skeleton

In this exercise, participants work in teams to first create a “DNA list” from the insights posted around the room. They then cluster the insights as described above, resulting in groups of persona “skeletons”. The instructors will move between teams, assisting them as appropriate.

Crafting Personas

The instructors describe the remaining steps in the process for crafting personas. To preview:

  1. Write a draft narrative for each persona skeleton. We are better able to judge the believability of a story than of a loose collection of insights.
  2. Assess the believability of each narrative. Could the people being described move comfortably among the users who you interviewed? If not, revise accordingly. The final group of narratives forms the basis for your collection of personas.
  3. Fill out the details of each persona, as appropriate. The resulting framework should capture all the information to be conveyed in the persona. We call this the persona’s “body”.
  4. Assign types. For example, determine which are primary, secondary, and anti-personas.
  5. Complete the final persona. Craft the narrative, list the facts, select photographs, identify key quotations, and add other details needed to make the persona come to life. We call this the persona’s “personality”.
Again, the instructors will illustrate these steps with examples from client work.

Exercise: From Skeleton to Persona

In this exercise, participants continue to work in the same teams. They select a promising “skeleton” from the previous exercise and write a draft narrative. Once they are satisfied with the narrative, they add details from the insights posted around the room or from their own interview experiences, building its “body”. The instructors will move between teams, assisting them as appropriate.

As time permits, the teams may build the “personality” of their persona before laying it out on a flipchart. Participants then have an opportunity to view the personas created by other teams.

This exercise concludes with a group discussion about the process and the resulting personas.

Putting Your Personas to Work

The instructors share suggestions for how to unveil personas to the world and put them to work in a project. Suggestions include:
  • Provide personal copies to everyone on the team and print large posters for display.
  • Get to know them as people; refer to them by name.
  • Have them “attend” every project meeting to facilitate communication.
  • Use them to inspire and guide design decisions; inform documentation and marketing strategies; establish development priorities.

Wrap-up Discussion

This time is reserved for a general discussion of the day, prompted by participant questions and comments. The instructors ensure that everything has been addressed that appeared on the morning’s list of “things I really want to learn”.

Instructor’s Biographies

Robert Barlow-Busch has been designing software and web applications and advocating usability engineering for about 12 years. This work has taken him throughout North America and Europe and includes familiar names such as Sony and FedEx. Today, Robert is a senior advisor in Interaction Design at Quarry Integrated Communications. In this role, Robert leads projects in which personas figure prominently, guiding the design and influencing the marketing of products in industries from communications to biotechnology. Robert has lectured at several universities and presented at conferences for UPA, IHM-HCI, and IBM.

Tammy teWinkel is VP of Interaction Design at Quarry. With more than 12 years of industry experience, she helps Quarry’s clients build usable software that integrates their brand across websites, applications, and other digital channels. Her team provides industry-leading user-centered design practices to deliver customer insight, usability, and interaction design through a process of collaborative teamwork. Prior to joining Quarry, Tammy was a partner in Convivia Interaction Design. Her industry experience includes work with FedEx, HP, Nortel Networks, IBM, TD Canada Trust, Bank of Montreal, and the Ontario Science Centre.

 

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