Preparing
Your Submission
You must use the online submission
process at the UPA web site. If problems occur during the submission
process, please contact the appropriate chair-person before resubmitting.
Updates to materials after submission should be coordinated with your
chair-person.
During the submission process, you will need to answer several questions
about the content and focus of your proposal. Please review these
questions below before submitting your proposal.
In addition, please be ready to answer questions about any restrictions
or special requirements.
Target
Audiences
During online submission, you will be asked to indicate the audience
for your submission.
Basics
for People Who Are New to Usability
Sessions designed for people who are new to usability should assume
little or no prior knowledge or experience with usability concepts
and techniques. These sessions should focus on bringing new people
up to a minimum competency in a subject area as quickly as possible,
so that they may take advantage of a broader range of sessions at
this same conference. UPA will attempt to schedule these sessions
early in the conference week.
Topics
for People who are Experienced in Usability but New to the Topic
These topics teach new skills to current practitioners, enhance existing
skills, share knowledge and experience to broaden one’s knowledge
of both craft and business, and build the usability community. Experienced
practitioners are the people most likely to encounter new problems
and issues (beyond basic skills), and need to have knowledge of both
techniques and resources that will help them cope with any challenge.
Topics
for People who are Experienced in Usability and in the Topic
These topics teach advanced skills and knowledge in established subjects,
and provide experienced practitioners with an opportunity to enhance
existing skills. These sessions provide insight into the evolution
of established practices, and provide an opportunity to share successes
and failures in ways that help practitioners evaluate and improve
their performance in ongoing projects and environments.
In-Depth,
Specialized, or Research Topics
In-depth, specialized, and research topics require a broad and deep
experience base. These topics explore, define, or validate standards
and practices. Many of these topics look into the future to guide
and direct the profession in the directions it needs to go. These
may include unsolved problems, as well as re-shaping the field and
the community at any level from vision to methodology. Broadly speaking,
these topics address issues at the leading edge of usability, and
build the intellectual foundations of the profession.
Leaders
and Mentors
The essence of leadership is accomplishing work through others. This
can cover a wide variety of roles, including teamwork, management,
leadership, situational leadership, interdisciplinary work, teaching,
mentoring, publishing, advocacy, and evangelizing, as well as related
areas such as marketing, product management, or project management
when usability professionals work in or with these functions. Effective
leadership is essential for bringing usability into the mainstream
in product design and development.
Friends
and Allies
Friends and allies may be anyone outside the usability profession
who is committed to the goals and practice of usability, and who actively
works for the advancement of the field, such as graphic designers,
developers, technical writers, etc. These “usability advocates”
tend to have a strategic viewpoint, focusing on direction and deployment
rather than technical details. They may also bring in topics from
related fields.
Anyone
Some sessions are of interest to everyone involved with usability,
regardless of experience level or profession. These sessions should
be of broad interest, non-technical, and focused on current and future
interests to the field as a whole.
Presentation
Information
During online submission, you will be asked to provide information
that describes your proposal.
Presentation
Strategy: Choose a strategy from the following list (Presentations/Panels
only):
Business case study
How-to discussion
Overview of concept, philosophy, or methodology
Presentation of design or design guidelines
Other (please indicate)
System,
Product, or Project Focus: Choose one focus area from the
following list:
Web
Computer software
Emerging interfaces
Documentation or online assistance
Hardware
Handheld and wireless
Consumer products/Living environments
Embedded or pervasive systems
Other (please specify)
No specific system, product, or project orientation
Topic
Category: Choose one category from the following list:
Enhancing general usability skills
Usability method implementation or adaptation
Building usability within the organization and the product life cycle
Issues and strategies for experienced usability professionals
Outside the box topics (topics not directly related to usability, but that could have indirect
application)
Keywords:
Choose up to three keywords from the following list. Feel free to
create keywords:
Accessibility and disability
Change management
Cognitive walkthroughs
Combining methods
Comparative studies
Conceptual Design
Consulting
Consumer designs
Contextual inquiry
Cost-justifying usability
Cross-cultural challenges
Data collection and analysis
Design communications
Designing and testing with children
Experimental design and statistics
Field and ethnographic research
Focus groups
Having fun with customers
Heuristics and guidelines
Information Architecture and Design
Interaction design
Metrics
Managing a usability group
New methodology
Organizational issues
Paper prototyping
Patterns in analysis and design
Participant recruiting
Participatory design
Perception of quality/user satisfaction
Product lifecycle and usability
Professional development
Project management
Prototyping
Remote testing
Results reporting
Role of usability engineer
Selling usability
Standards and/or guidelines
Strategic usability
Support tools and software
Surveys and questionnaires
Task analysis
Tools
Training and education
Usability (lab) testing
User interface design
User interface inspections
User-centered design
User experience
If
you are accepted
There are a limited number of presentation slots and submissions are
very carefully selected for balance and appeal to attendees. If your
presentation is accepted, you are expected to fulfill your professional
obligations and present so that we do not disappoint the attendees
who expect to attend your session. If you are accepted, you will be
asked to confirm your participation. Once you confirm, you are expected
to give your presentation, or arrange for an equivalent substitute
presenter.
You will need to provide materials for the proceedings as described in
the submission guidelines. Further information will accompany your
acceptance notification.
You are also expected to provide handouts for session attendees.
Please see the submission guidelines for any benefits. Please note
that we are unable to pay travel, accommodations or registration fees
except as noted in the submission guidelines.
Quality
Guidelines for Presentations and Papers
When submitting or reviewing UPA proposals, quality is one of several
issues to consider as part of the overall value of the submission.
Adding quality to the list of issues for UPA submitters and reviewers
is expected to ensure that the submissions UPA accepts are methodologically
sound, and are grounded in reasonable assumptions, as well as in the
existing body of usability knowledge.
Quality
can be defined as thoroughness, care, precision, and accuracy. At
the same time, UPA recognizes that much practical field work, as well
as the use of rapid, iterative processes, may be at odds with the
classical more rigorous constraints of statistical and academic studies.
Submissions that focus on qualitative techniques and analysis, or
which focus on rapidly evolving requirements and designs, will be
evaluated in realistic and practical terms. However, submissions that
focus on statistical reliability and validity should be free from
data analysis problems and will be evaluated on the quality of experimental
designs.
The
level of rigor expected from authors will vary with the particular
type of proposal. For example, if the proposal describes an experiment,
UPA expects to see an abstract of an appropriate experimental design,
a reasonable sample size, and a description of how participants were
chosen. The submission should clearly describe the independent and
dependent measures and any threats to internal and external validity.
Results should be accurate and the strength of conclusions should
reflect the strength of the experimental design. If the experiment
does not meet any of the above criteria, the submission proposal should
state this up front and identify the implications of it. For example,
an experiment with a very small sample size means that the results
may not extend to a broader population. The audience should be informed
of this.
Submissions
that are not experiments should also meet expectations for quality,
though the criteria may be very different. For example, a submission
that discusses usability guidelines for E-commerce should carefully
describe how the guidelines were derived, what other research supports
those guidelines, and how valid these guidelines would be across different
circumstances (external validity). Submissions which describe field
work should be well grounded in established practices for ethnography,
contextual inquiry, or task analysis, as appropriate. Submissions
which focus on business issues should be well-grounded in management,
teamwork, financial, or other business practices, as appropriate for
the topic.
It
is always helpful to provide references or citations, as appropriate,
to connect your submission to existing knowledge, current practices,
and prior work.
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