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We recognize that practitioners
at all levels may have specific areas of interest, so we have grouped
most of our sessions into one of several curricula focusing on specific
areas of our profession. These include:
Outside
the Box
Methods
and Skills
Accessibility
and Internationalization
Business
and Organization
Usability
Wayfinder Track
Outside
the Box
These presentations focus on
topics out of our usual concern of how do we make it usable? They address
a bigger picture, or look at usability outside of our usual product foci.
Tutorials & Workshops
T10
Eye Tracking: Ready for the Usability Toolbox
T20
Collecting and Using Customer Stories for UI Design: Blending Users,
Tasks, and Environments
W3
Ensuring the usability of voting systems
W4
Designing fun and test it too
W9
Yeah, I hear You! Why Aren't There More Sounds and Graphics in Our
Interfaces?
Invited Speakers
S.
Pitroda, User-Centered Design for Rural India
S.
Denning, Narrative: The Key to Connecting Communities
M.
Dixon, K. Halvorson, Theater In Process: The Drama of User Experience
A.
Kelkar, A. Kinnebrew, The Urban Opportunity Project
C.
Conley, The Ubiquitous Network
M.
McCullough, On Context
H.
Berkowitz, The Problem You Are Trying to Solve
K.
F. Anschuetz, Landscapes of Memory: History for Communities to Live By
Presentations, Advanced
Topics & Papers
Wednesday
Thursday
Friday
Methods
and Skills
These presentations build the
practitioner's toolkit of user-centered design and usability techniques.
They discuss ways to apply methods, combine or modify methods, and hone
skills.
Tutorials & Workshops
T1
Advanced Elicitation Skills: Making Sure Your Elicitations Give You
Good Data That You Can Use
T3
- Discovering User Needs: Field Techniques You Can Use
T4
Applied Ethnographic Methods for Design
T5
Scenario-Powered Design and Evaluation
T6
Forms that work: understanding the usability of forms on the Web
T7
Working With and Analyzing Field Study Data
T11
Interaction Design Meets Agility: Practicing Collaborative Usage-Centered
Design in Agile Software Development Projects
T12
Web Bloopers: Common Web Design Mistakes and How to Avoid Them
T13
Interacting with Test Participants
T14
Collaborative Usability Inspections: Finding Usability Defects Efficiently
and Cost-Effectively
T15
Setting usability performance requirements using the Common Industry
Format
T16
Model-Driven Usage-Centered Design: An Agile Approach
T17
User Requirements: Collection, Data Interpretation, and Presentation
T19
Contextual Design: Moving from Customer Data to the Product Design
T22
Usability Evaluation Methods
W2
Towards increasing reliability of expert reviews
W5
Building and Sustaining Usability Infrastructure: The Framework Behind
an Efficient and Effective Usability Team
W6
Helping users to use help: Improving Interaction with Help Systems
W7
Usability body of knowledge
Presentations, Advanced
Topics & Papers
Wednesday
Thursday
Friday
Accessibility
and Internationalization
These presentations focus on
the needs of user groups other than young North Americans who are temporarily
able-bodied. These present case stidues, guidelines, and other learning
about how to fit products to those with disabilities, or to populations
in non-English speaking countries.
Tutorials & Workshops
T2
The Graying of Design and The Psychology of Aging: Improving Interaction
through Understanding
T8
Implementing a Corporate Web Accessibility Compliance Program
T9
Cross-Cultural User-Interface Design for Work, Home, Play, and On The
Way
T18
Usable for the World: A practical guide to international user studies
Invited Speakers
S.
Pitroda, Taking digital tech to rural India
Presentations, Advanced
Topics & Papers
Wednesday
Thursday
Friday
Business
and Organization
These presentations discuss how to organize in order to make usability
happen. They discuss ways in which usability professionals were effective
in getting product or process changes to happen under different circumstances,
and about how one comes to be a usability professional.
Tutorials & Workshops
T21 – Re-Positioning User Experience
as a Strategic Process
T23
– An Iterative Approach to Better Working relationships
W1
– Usability Cost benefits: Making the Case
W5
– Building & sustaining usability infrastructure: The Framework
Behind an Efficient and Effective Usability Team
W8
– Now THAT I can sell to my management! Enhancing Usability Evaluation
Cost Effectiveness by Discovering Customer Priorities and Aligning Recommendations
with Them
Presentations, Advanced Topics & Papers
Wednesday
Thursday
Usability Wayfinder track
Need new techniques or perspectives
for your current project? Want to know the benefits or risks of a new
approach? Want to know how you can be more effective? Want to broaden
your knowledge of the state of the art? Need to do all these things in
the next 20 minutes?
Whether you’re on your first usability project, or you’ve
been in the field for 20 years, the Usability Wayfinder sessions will
help you expand your awareness and deepen your insight. The Wayfinder
panels will compare methodologies within a broad focus area. All of the
Wayfinder sessions are highly interactive. Learn from your peers, and
ask questions to the experts, whether they’re on-stage or in the
audience. Develop your own communities of interest.
The idea markets, which are related to Wayfinding issues, will let you
shop around for topics of interest.
Tutorials & Workshops
T3 – Discovering User Needs: Field
Techniques You Can Use
T12
Web Bloopers: Common Web Design Mistakes and How to Avoid Them
T13
Interacting with Test Participants
T15
Setting usability performance requirements using the Common Industry
Format
T17
User Requirements: Collection, Data Interpretation, and Presentation
T22
Usability Evaluation Methods
Presentations, Advanced Topics & Papers
Wednesday
Thursday
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