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| Tutorial
1: Advanced Elicitation Skills |
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PRESENTERS:
Lynn Miller, Alias
John Schrag, Alias
Desirée Sy, Alias
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Audience: |
People
experienced in usability but new to the topic |
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Curriculum: |
Methods
and Skills |
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Monday,
8:30 5:30 |
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All usability professionals elicit
information from users, through activities such as interviews, contextual
inquiry, focus groups, usability tests, and surveys. While collecting
information is easy, collecting the right information – and knowing
that it is sufficient and unbiased – is very hard. This tutorial
will help beginning and experienced practitioners to polish their elicitation
skills with participatory exercises and examples.
PARTICIPANT KNOWLEDGE AND EXPERIENCE EXPECTED
This tutorial will not explain
how to set up and run standard elicitation sessions such as focus groups,
usability tests, contextual inquiry, interviews, or surveys. Participants
should have at least basic knowledge of how these sessions are run. This
tutorial will instead give participants skills they can use while running
such elicitations. This tutorial is suitable for both junior and senior
practitioners, because these are the skills that should be learned early,
but practiced and polished throughout a career.
GOALS FOR THE SESSION:
This tutorial will teach participants
specific skills that can be immediately applied to all situations where
they elicit information from users. These skills include:
- Determining what information you need to collect. Ensuring you will
learn everything you need to, and not wasting time collecting information
you can’t use.
- Asking questions that will give you good data. Recognizing questions
that are subtly or overtly leading. Avoiding ill-formed questions that
will result in ambiguous or misleading data.
- Evaluating the quality of data that you get from other sources, by
examining their elicitation protocols
- Handling the biasing effects of politics and basic sociology in focus
groups and other multi-person elicitations.
- Intervening in usability tests without biasing the test results.
HOW THIS TUTORIAL WILL BE CONDUCTED
The tutorial is half lecture and half practical participatory exercises.
Three speakers will take turns presenting their sections of the talk.
This will include the points to be covered, along with anecdotal examples
illustrating the points. All the anecdotes are from real-world practical
experience. Each section will end with a practical exercise designed to
reinforce the points in that section, and to provide participants with
immediate practice putting their new knowledge to work.
Participants will be divided into groups of four or five to work on the
exercises throughout the day. There are a variety of exercise types; some
involve full-class participation (e.g., recognizing ill-formed questions)
and others require working in groups (e.g., coming up with alternatives).
Where possible the exercises allow participants to use examples from their
own work (e.g., identifying decisions and goals, and determining what
information is needed to support them).
The last section of the day consists of a series of video exercises. Participants
will be shown short (staged) videos of elicitation sessions, and asked
to identify errors in the protocol based on what they have learned. Participants
will discuss how the protocols could be improved, then watch an “improved”
video to contrast. (We have found that even quiet participants nervous
about role-playing and other public exercises will participate fully in
this exercise.)
There will be one final exercise that ties together everything covered
in the day in a practical manner, to cement the new knowledge. Participants
will be asked in their groups to design an elicitation session and the
required questions to obtain particular information.
DETAILED DESCRIPTION OF TUTORIAL
Introduction
- Defining “elicitation”.
- Why it is so hard to elicit good data (how human nature, sociology,
and bad planning gets in the way).
- Video: (3 minutes) Show a humorous worst-case scenario of bad elicitation.
Goals, Decisions and Information
- Knowing your goals and what decisions you need to make will determine
what information you need to gather. (Discuss, lots of examples)
- Knowing the difference between decisions and information.
- The pitfalls of gathering information without understanding goals
& decisions.
- Exercise 1. Understanding the difference between true decisions that
need to be made, and information that needs to be gathered. (Full class)
- Exercise 2. Participants work in groups of four. Each person contributes
an example of a real decision that needs to be made as part of his or
her job, and the underlying goal. Then, the group determines types of
information needed to make each decision. The class discusses a few
examples.
Break
Data gathering
- Different ways to gather information (open questions, closed questions,
metaphor questions, emotion card sort, forced rankings, etc.)
- When it is appropriate to use each kind of data gathering activity,
and how to use it correctly. Recognizing and avoiding common misuses.
- Exercise 3. (Full class) Participants learn to recognize leading
questions, and how to replace them with better elicitation that will
provide unbiased data.
- Recognizing and replacing other badly-formed questions that can give
you unusable data, such as two questions disguised as one, improperly
worded questions, unqualified comparisons, over-demand of recall, partial
examples, etc.
- Exercise 4. (Full class) Participants are presented with a badly-formed
question, and discuss better ways to get the information.
- Exercise 5. Each group is given a different set of ill-formed questions.
They work together to come up with alternative ways to get the desired
information.
Lunch
Elicitation Sessions
- Understanding how and why normal human behavior can bias many kinds
of elicitation sessions.
- Understanding the difference between opinion and behavior, and understanding
what kinds of elicitation provide each kind of information.
- When and how you should elicit opinions, and when and how you should
elicit actual behaviors
- Different kinds of elicitation sessions (e.g., focus groups, usability
tests, contextual inquiry, interviews, surveys, etc), and what each
kind is good for.
- Examples of inappropriate elicitations, and why they lead to bad
information.
- Exercise 6. (Full class) Go back to the decision and information
lists that were made up in exercise 2. As a class, select the correct
type of elicitation that can best collect each piece of information.
- Common errors to avoid when planning an elicitation session.
Handling Common Problems
- Knowing when you can safely intervene in an elicitation session,
how to do so with minimal impact, and what to do with the data afterwards.
- How to recover from lapses in protocol, and how to avoid them in
the first place.
- Seeing the big picture – when to move off protocol.
- Avoiding pre-processing – not letting your preconceptions color
your data analysis.
- Dealing with external issues (e.g., bugs, crashes, interfering observers,
late-comers, etc.)
- Dealing with sociology problems in group-elicitation sessions (e.g.,
politics, dominant types, groupthink, run-on talkers, mumblers, problematic
participants, etc.)
- Dealing with participants who confound or give the wrong data (i.e.,
unrepresentative users, liars, or participants with an agenda).
Break
Final Exercises
- Exercise 7. Participants are shown a series of short videos, each
one containing a number of common errors of protocol. After each video,
the class identifies the problems, and discusses alternative ways the
desired information could have been collected. Then, an “improved”
version of the same situation is shown.
- Exercise 8. The course presenters give participants an example of
a decision that needs to be made, and a goal that the decision supports.
Using knowledge from the course, participants work in their groups to
plan an appropriate elicitation to get the information needed for that
decision. The presenters move from table to table to help where needed,
as participants go through the whole process of identifying what information
is needed, and how to design the instrument to collect that information.
Groups will then collect the information from each other.
SPEAKERS BIOS
Lynn Miller
Director of User Interface Development, Alias
Lynn Miller is the Director of User Interface Development at Alias, the
world’s leading provider of 3D software for design, game creation
and graphical special effects for film and television. She has been working
as a usability professional for more than ten years, and has managed the
Alias Usability Team for the last 5 years. She has taught courses in interface
design, and has presented at UPA.
John Schrag
Interaction Designer, Alias
John Schrag is an Interaction
Designer at Alias. During his 14 years there, he has worked primarily
on the UI design and architecture of new products for 3D animation and
visualization. Over his career John has taught courses (both in-house
and at ACM SIGGRAPH) in user interface design, usability practice, and
designing 3D graphical interfaces.
Desirée Sy
Interaction Designer, Alias
Desirée Sy is an Interaction
Designer at Alias. She has been working as a usability professional for
more than 10 years. She created and taught a well-rated 3-day course on
how to conduct low-cost usability studies for Rockley Consulting Services,
and has presented at ACM SIGDOC, IPCC, and UPA.
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